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Concept Art

Boy in the Jungle

Procreate, 2026

In my character design process, I develop characters from concept to final design by exploring their personalities, roles, and visual identities. For this project, we were tasked with creating both a protagonist and an antagonist. Using the theme of "Jungle," I designed two original characters and a companion pet, focusing on how their designs reflected their environments and personalities.

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Hero and Villans

Procreate, 2026

In my character design process, I explore the development of each character from initial concepts to final designs. For this project, we were tasked with creating two heroes and one villain, taking each character through the full design process. This included developing their visual identities, creating a unique weapon or asset for each character, and producing a height chart to establish their proportions and relationships.

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Weeklies

Procreate, 2026

In character design, we explored a variety of concepts through weekly prompts that focused on different aspects of the design process. Each week, we applied the techniques and skills covered in class to our illustrations, allowing us to experiment with different approaches. These assignments ranged from creating strong character silhouettes to adapting existing art styles, helping us develop versatility and a deeper understanding of character creation.

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Lisko

Procreate, 2026

In character design, I go through a process of designing my character. Starting with a basic silhouette, eventually narrow down my character into one design. My character is named Lisko; he is a punk lizard who loves to drum. The final design goes into more detail about the fabrics, clothing, and weapon design. In this design, we went further with the final iteration by adding facial expressions and poses.

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Blake

Procreate, 2026

In character design, I go through a process of designing my character. Starting with a basic silhouette, eventually narrow down my character into one design. My character is named Blake; she is an acrobat with the horns of a devil. The final design goes into more detail about the fabrics, clothing, and weapon design.

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Anti-Hero

Procreate, 2025

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In World Building, I developed a concept focused on a reluctant hero who never wanted to be one. After a battle with the "villain," which leads to world destruction, the hero is left questioning who the real enemy is. The story explores blurred morality, unintended consequences, and the idea that good intentions can lead to devastating outcomes. 

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